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Hi, I'm a graphic designer with a passion for blending 2D design and 3D visuals to create work with depth, personality, and purpose. With experience across the e-commerce and design industry, I focus on creating impactful visuals that not only look engaging but also communicate a clear story.
I work across branding, product mockups, and immersive visual environments using tools like Cinema 4D, Blender, and the Adobe Creative Suite. I'm known for my proactive approach, creative problem-solving, and a continuous drive to innovate and elevate my work.
For the Original Salts launch and rebrand, the main focus of the design direction was the idea of resurfacing from the depths. I wanted the visuals to feel immersive and atmospheric while still maintaining a clean and premium aesthetic. The concept was built around bringing the product back into focus in a bold and refreshed way, creating a sense of discovery and elevation.
The Ireland 2400 campaign was created to introduce one of the UK's most popular products into the Irish market. Since the product already had a strong reputation in the UK, I chose a crystalline and elegant visual style to emphasise its premium quality. The overall design direction focused on simplicity, refined textures, and clean compositions to give the product a sophisticated and polished appearance.
The Reload Mini is a sister product to the 2400, with both devices using the same pods. The key difference is that the Mini can only hold one pod, so the design direction focused heavily on communicating its compact size. The key visual shows the device placed inside another device to reinforce its scale, while the wobblers were designed to create the feeling of something small and portable, almost like carrying a pack of crayons or an item tucked into a pocket.
For the Ireland Intense Salts launch, I used bright and bold colours to fully capture the intense nature of the product. The visuals were designed to feel energetic and vibrant, using strong contrasts and dynamic colour palettes. Across additional assets, I explored colour in different forms, including deep colourful clouds and radiant light rays, helping to create a striking and immersive visual identity.
For the Easter campaign, I chose a simple and elegant design approach to reinforce a premium feel. The visuals were intentionally clean and refined, allowing the product to remain the focal point while still capturing the seasonal theme in a subtle and sophisticated way.
The Valentine's campaign was designed around a romantic visual concept. I created a scene featuring ribbons and scattered diamonds surrounding the devices to give the campaign a luxurious and affectionate atmosphere. The composition aimed to balance elegance with a celebratory Valentine's aesthetic.
For the Christmas campaign, I leaned into a more traditional and playful festive style. The aim was to present a lighter and more engaging side of the company to help boost customer engagement during the holiday season. The visuals incorporated familiar Christmas elements and warm festive tones to create an approachable and cheerful campaign.
WHSmith Store Signage






This project was created as part of a university architecture assignment. The brief involved designing a building with a clear purpose, and I chose to create an ice cream shop. Before designing the building itself, I first developed a full brand identity for the shop to establish a strong visual direction. Alongside the branding, I also designed website assets and packaging concepts to help build a cohesive identity for the business. This process allowed me to create a clearer and more immersive concept before moving into the architectural design stage.

At ESP Play I had the responsibility of designing, costing and rendering entire playgrounds working independently within the Midlands. I worked closely with a sales representative, providing branded ESP Play collateral to improve the customer experience and promote sales. My responsibility in addition to design were; costing, 3D turnarounds, 3D design flyover videos, product development, costing reductions, technical drawings and providing advice to contractors. To the right is an example of a bespoke area I created which shows the process from initial design to installation.
At ESP Play I had the responsibility of designing, costing and rendering entire playgrounds working independently within the Midlands. I worked closely with a sales representative, providing branded ESP Play collateral to improve the customer experience and promote sales. My responsibility in addition to design were; costing, 3D turnarounds, 3D design flyover videos, product development, costing reductions, technical drawings and providing advice to contractors. To the right is an example of a bespoke area I created which shows the process from initial design to installation.





















For this project, I was tasked with creating a concept for an art university, which involved designing both the building and the overall identity of the institution. Before beginning the architectural design process, I developed a full brand identity for the school, including branding, digital interfaces, and supporting assets. This included designing school software such as a homepage, mobile app, and timetable systems to help establish a cohesive and functional user experience.
By creating these elements first, I was able to approach the university's architectural design with a stronger understanding of how students and staff would interact with the space, allowing the final concept to feel more ergonomic, practical, and user-focused.




















